Melee Attack Breakdown

The creation of the Melee attack series was an enjoyable experience for me as a VFX artist. In this post, I want to share with you the breakdown of the process I went through to bring this effect to life.

To start, I utilized Houdini to create the 3D meshes. I began by covering the character with a mesh to achieve a subtle glow effect.

If you're interested in the detailed process of creating this mesh, you can find it here.

https://www.youtube.com/watch?v=Z4HQRQSynqY&t=0s

Moving forward, I turned to Substance Designer to create the textures. These textures were applied to the hand 3D mesh from Houdini to enhance the glow effect and to create a trail that emanates from the fist.

If you want to learn more about the texturing process, you can watch the tutorial here.

Trail - https://www.youtube.com/watch?v=fDAw4Il3hS0&t=0s

Rings - https://www.youtube.com/watch?v=UtvdfxM1EGc


Lastly, I present to you the final videos showcasing the completed effect.

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